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Uncanny ToyBiz A History Of The X-Men

Pocket Comics Series 2 (1994)

• Cerebro Room

UPC: 0-35112-49303-7

Figure Code: 49303

Characters: Professor X, Juggernaut

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Features:

Flavor Text: Situated deep in the heart of the X-Mansion, Cerebro is a powerful computer designed by Professor X to detect the presence of mutants, wherever they might be. Whenever its clarion claxon sounds, the X-Men rush to the scene, hopeful that they will find a new recruit for their heroic mission, and fearful that it will prove to be another mutant menace they must vanquish!

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• Master Mold

UPC: 0-35112-49302-0

Figure Code: 49302

Characters: Bishop, Apocalypse

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Features:

Flavor Text: The leader of the robotic Sentinels, the Master Mold is constantly constructing new and more powerful Sentinels in order to fulfill his prime directive: to protect humanity from mutants at any cost! Only the heroic efforts of the X-Men have prevented the Master Mold from subjugating the world in order to achieve his genocidal goal!

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• War Room

UPC: 0-35112-49304-4

Figure Code: 49304

Characters: Gambit, Mr. Sinister

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Features:

Flavor Text: Positioned deep in a subbasement of the X-Mansion, the War Room serves as the nerve center of the X-Men’s operation. It is here that they discuss strategy, make their plans, chart their course of action – aided by the holographic tactical displays and computer terminals that take up the bulk of the room’s space!

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• Weapon X Lab

UPC: 0-35112-49301-3

Figure Code: 49301

Characters: Weapon X, Soldier

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Flavor Text: In their efforts to create the perfect super-soldier, the scientists of the top-secret Weapon X project have unleashed a number of superhumans on society, both good and evil. It was they who gave Wolverine his unbreakable adamantium skeleton and claws, but they are also responsible for the existence of such mutant menaces as Sabretooth and Slayback!

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